Metro 2033 (Hardware analysis) – 07/01/13
I got a copy of Metro 2033 from the December giveaway and during the winter break I decided to download it. Coming in at 6.6GB, it was not a wasted download.
With crazy eye candy, realistic smoke, sparks and amazing sound, my two 7850 is struggling to play this game. With max settings (very high quality, AAA, MSAA) the crossfire setup is unable to play the game at a decent 60 FPS. When I drop down the AA and image quality to high, framerates are better. Taking over 3GB in dedicated video memory, I strongly believe SLI and CrossfireX is different.
I believe this game was strongly optimized for Nvidia, featuring Physx technology (life like smoke, randomized debris trajectories). This is sweet and all, but because the crossfire already taking up ALL expansion slots (occupying and covering extra PCI slots), there is no room to install my 560Ti for a Physx processor.
After playing for an hour or so, I got used to the 40-50 ish framerates. The visual details were lifelike, fully immersing me in to the game. Audio was intense. Wear headphones when playing this game and you will not be disappointed. For example, when an enemy is able to detect you, there is a crescendoing eerie sound, but as you hide, the sound decreases, calming you.
Metro 2033 is a pretty demanding game for the two 7850s, I will try running an overlock on the cards to see how they preform, and as well post benchmarking results soon.
As a final thought, I am considering selling the 7850s to get a stronger card, but then again, I am happy with my current setup.